Welcome to my dev blog !


I m Théo Ritouni, and video games are more than just a passion for me, it s become my profession, my calling. I invite you to dive into the realm of my creations, where imagination comes to life, and innovation is my hallmark.

Projects


Paleo Clash


End-of-studies project on PC. A 4-player Party Game aimed at creating a friendly experience for adolescents.A project where all the skills acquired during our previous years are brought together to create a video game.A significant part of the project focuses on establishing a viable architecture and gameplay features.

  • Unreal Engine
  • C++
  • Visual Scripting

Tout pour le maire


Welcome to the town square. You are both candidates for mayor, and you are distributing your leaflets. Bring in as many people to support your party as possible. But beware, your opponent will try everything to garner the most votes.

  • C#
  • Unity
  • Gameplay

Bwat Engine


Development of a 3D game engine, along with creating a game using it.

  • C++
  • Rendering

Physic Engine


Implementation of broadphase, narrowphase, and physical collision response between objects.

  • C++
  • Custom Engine
  • Physic


Technologies

I have worked on various aspects of game development, ranging from creating a game engine to developing different games.

  • Langages


    C++, C#, C, Python

  • Engine


    Unreal, Unity, Godot,
    Custom

  • Gameplay


    Camera, Movement, Behavior,
    Tools